Talk about a major fail.įree roam and multiplayer modes are presented for players wanting to relax in the open seas, granting them a choice of a boat and environment to sail in alone, or with friends.
Many times I failed the mission because I had trouble navigating, crashed into a pier, which led my ship to start sinking. The ports are usually small, tight areas, and since the ships move slow and turn in an arc, it is extremely challenging putting it on course to the destination. The most difficult aspect of Ship Simulator Extremes wasn’t steering the ship and traveling from point A to point B, but rather getting it to port. Of the main campaign missions, a few stood out: sailing for Greenpeace, making sure that the ocean is safe from polluters and exposing them through photography controlling a cruise line to Bora Bora and experiencing situations dealing with fires and engine failures and lastly, cruising on a patrol boat to deal with oil rigs on fire, towing broken down boats to safety and also performing coast guard duties. The boats are slow and tend to perform huge arcs when turning, and require a lot of anticipation when navigating around other boats since stopping isn’t instant, but gradual. The controls are exactly what you would expect from a ship simulation game.
Players take full control of engine speed, navigation and must make certain that their ship makes it to port for each mission. Make no mistake however, this is a simulator through and through. Each scenario presented to the player is infused with thrillsto help avoid bland sailing and give a sense of purpose behind each mission. Subtitled “Extremes”, Ship Simulator opts for the route to spice up the simulation genre. These are just a few of the scenarios that I experienced in Ship Simulator Extremes. Over the past week I have saved people from a burning oil rig, photographed ships dumping oil into the ocean for Greenpeace, and sailed a cruise line to Bora Bora.